Replacing Whitebox with Assets (Ashley)
Orphy's Quest » Devlog
Now that we're starting to replace the whiteboxing with art assets, I started adding the houses. I used 2 different art assets for the houses and for now, only one has decorations on the inside. Eventually, several houses will be accessible and the interior will vary. For now, I haven't added texture to the terrain and change the skybox, however that will also be done. More vegetation will be added such as shrubs and small plants so the village looks less bland.
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Orphy's Quest
What is your purpose?
Status | Released |
Author | Jiaxin Huang |
Genre | Adventure |
Tags | 3D, Fantasy, First-Person, questhunting |
More posts
- Final Blog Post (Xiaowen)Dec 05, 2020
- Final Blog Post (Jiaxin)Dec 03, 2020
- Final Group PostDec 03, 2020
- Final Blog Post (Ashley Liu)Dec 03, 2020
- Open Beta Feedback (Xiaowen)Nov 30, 2020
- Open Beta Feedback (Ashley)Nov 30, 2020
- Open Beta Feedback (Jiaxin)Nov 29, 2020
- Revised After Feedback (Xiaowen)Nov 24, 2020
- Revised after feedback (Ashley)Nov 23, 2020
- Revised After Feedback (Jiaxin)Nov 20, 2020
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