In the medieval era where forest goblins emerge out of the deepest pit of the earth and disperse across the world, traveling from village to village has become a huge problem. To cross the forest, countless villagers have lost their lives and dozens of merchants have lost their goods by the hands of the forest goblins. As time pass, only skilled adventures dare to explore the forest to collect precious herbs and retrieve the goods that the goblins have stolen.

       This is a 3D platformer game in first person point of view in which the player is a traveling adventurer who earns money by fighting goblins and selling herbs to the villages he/she passes through. Every village gatekeeper has a quest that the player must complete to enter the village. The setting primarily take place inside the forest bordered by huge mountains and hills separating the forest and the village. 

I took art and sound assets found online and script/built a level prototype out of it in three days.

Credits:

Scripting / Worldbuilding - Jiaxin Huang

Art Assets - Unity Asset Store

Sound Effects and Music - freesound.org


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